About Fog Planes Now, you too can enjoy fog planes without expensive fog makers or messy buckets of dry ice. The images above show the following: 1) A scene with standard A6 fog 2) Fog planes added along ground level 3) Lighting added to accentuate the effect 4) Another scene with a thin series of fog planes This is a pretty simple effect you can achieve by creating a series of semi-transparent discs that follow the player around. Tutorial 1) Grab the disk model. This MDL is just a flat, wide disk. 2) Add the Fog Plane Generator entity to your script:
This creates 5 copies of disc2.mdl, each spaced a 8 quants apart. They'll use the entity_fog_plane action from the next step. 3) Add the Fog Plane to your script:
4) Add the Fog Plane Generator to your level. In your level (from within WED,) load in a model and attach the entity_fog_plane action to it. Note that the model you use for this does not have to be a disk; it's just the generator that creates the disks. Additional Also try changing:
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